Friday, 26 April 2013
Thursday, 25 April 2013
Final Advert Design
Here is the final draft of what our magazine advert would look like:
On the colourful pages of a magazine the black background will enable it to stand out to readers.
Monday, 22 April 2013
Monday, 15 April 2013
Evaluation Question 2 - How effective is the combination of your main product and ancillary texts?
I am the character on the right, with the white shirt, with the phone in front of him.
Thursday, 28 March 2013
Evaluation Question 1 - In what ways does your media product use, develop or challenge forms and conventions of real media products?
Music video
In the production of our music video, we opted to utilize previous conventions of music videos which have already proven to be successful (based on Channel 4's 100 Greatest Music Videos). We also attempt to sometimes challenge established conventions to bring attention to the video, so it is not quickly skimmed over as being "just another band".
In terms of camera shots, the earlier drafts of our videos contained mainly mid shots and a few close ups. The use of mid shot in music videos is good in that it enables the audience to see the facial expressions (and thus emotions) at a reasonable enough degree, whilst also capturing important body language. Some dancing may also be captured with a mid shot. However it was evident that we did this too much; long shots could enable us to communicate ideas using mediums such as mis en scene (in terms of background).
Too many medium shots video
We improved on this via getting more shots, particularly longer ones. An attempt was also made during editing to incorporate more close ups, to capture the emotions and lyrics. Virtually all songs have the artist expressing (through both facial expressions and body language) the emotion of the song, and we wanted to capture this, too. See below:
Lighting was another thing we took into account. Since our song was very upbeat, we had to find places with sufficient lighting that would reflect the upbeat nature of the song, to compound with the song's own atmosphere and thus enhance the experience of whoever was watching the music video.
We also stuck to the conventional manner of using straight cuts. We felt that using fades or dissolves would feel too slow, considering the upbeat nature of the music video. We do use a fade at the end, but only because we wanted to the picture to mirror the artists' voice - it was the last thing you could hear as all the other instruments faded out.
We also used a variety of outfits to keep the audience entertained and not make it look like an amateur attempt at a music video. In particular, we used suits as most artists are known to be dress-y in their attire for music videos. For example:

Wearing such outfits has connotations of power and authority associated with it, which is the kind of artist(s) audiences will want to follow.
In terms of props, we utilized instruments. This is again another convention of popular music videos, which usually contain the band behind some sort of plain background, such as in this video:
We also borrowed from the above video in that we decided to use little dolls to represent the protagonist. We also opted to present those parts in the form of a stop-motion animation. We believed that something normally not used would help bring attention to the band, rather than completely conforming to used conventions. See below for the example:
The stop motion type animation also gives a bright atmosphere to the video, which compliments the song which is also upbeat, itself. Note that connotations of animated characters tend to be children's shows, and generally upbeat things. In this way the stop motion helps the audience feel the emotion of the song better.
Magazine advert
The purpose of the magazine advert is to draw attention to the band and it's product. It can do this by standing out through methods such as relating with the target audience, or making the target audience feel certain emotions which make the advert memorable.
The conventions our magazine advert uses:
We stayed within the usual conventions of magazine adverts - as these established conventions have demonstrated themselves to be successful.
Digipak
The digipak design should be eye catching; it needs to be able to attract a wide variety of audiences, in order to spread the word of the artist.
At the same time it needs to conform with the design of the other products to create a sort of 'brand recognition'.
Here are the conventions that our digipak has used:
Note that we break a convention of digipaks by providing a small "Thank you" note in the inside of the digipak.
By doing this we hope to reassure the customer of their purchase by making them feel appreciated.
In the production of our music video, we opted to utilize previous conventions of music videos which have already proven to be successful (based on Channel 4's 100 Greatest Music Videos). We also attempt to sometimes challenge established conventions to bring attention to the video, so it is not quickly skimmed over as being "just another band".
In terms of camera shots, the earlier drafts of our videos contained mainly mid shots and a few close ups. The use of mid shot in music videos is good in that it enables the audience to see the facial expressions (and thus emotions) at a reasonable enough degree, whilst also capturing important body language. Some dancing may also be captured with a mid shot. However it was evident that we did this too much; long shots could enable us to communicate ideas using mediums such as mis en scene (in terms of background).
Too many medium shots video
We improved on this via getting more shots, particularly longer ones. An attempt was also made during editing to incorporate more close ups, to capture the emotions and lyrics. Virtually all songs have the artist expressing (through both facial expressions and body language) the emotion of the song, and we wanted to capture this, too. See below:
![]() |
| Majority of this video contains the artist lip syncing at the camera. Towards the end, genuine tears are shed. The genuine emotion showed has made this a famous video known by many. |
![]() |
| Note the artists' smiling expression. Whilst not on the same emotional level as O' Conor (right), it still demonstrates the usex of close up as a means of mirroring the song's emotion. |
Lighting was another thing we took into account. Since our song was very upbeat, we had to find places with sufficient lighting that would reflect the upbeat nature of the song, to compound with the song's own atmosphere and thus enhance the experience of whoever was watching the music video.
We also stuck to the conventional manner of using straight cuts. We felt that using fades or dissolves would feel too slow, considering the upbeat nature of the music video. We do use a fade at the end, but only because we wanted to the picture to mirror the artists' voice - it was the last thing you could hear as all the other instruments faded out.
We also used a variety of outfits to keep the audience entertained and not make it look like an amateur attempt at a music video. In particular, we used suits as most artists are known to be dress-y in their attire for music videos. For example:

Wearing such outfits has connotations of power and authority associated with it, which is the kind of artist(s) audiences will want to follow.
In terms of props, we utilized instruments. This is again another convention of popular music videos, which usually contain the band behind some sort of plain background, such as in this video:

![]() |
| Again note that the background is relatively plain; focus is on the artists and instruments |
![]() |
| (Above) Not your usual protagonist |
![]() |
| (Above) Again, not your usual protagonist. Note that despite this technique of narrating having been used before, it is still not common enough to be classified as a "typical" convention. |
The stop motion type animation also gives a bright atmosphere to the video, which compliments the song which is also upbeat, itself. Note that connotations of animated characters tend to be children's shows, and generally upbeat things. In this way the stop motion helps the audience feel the emotion of the song better.
Magazine advert
The purpose of the magazine advert is to draw attention to the band and it's product. It can do this by standing out through methods such as relating with the target audience, or making the target audience feel certain emotions which make the advert memorable.
The conventions our magazine advert uses:
We stayed within the usual conventions of magazine adverts - as these established conventions have demonstrated themselves to be successful.
Digipak
The digipak design should be eye catching; it needs to be able to attract a wide variety of audiences, in order to spread the word of the artist.
At the same time it needs to conform with the design of the other products to create a sort of 'brand recognition'.
Here are the conventions that our digipak has used:
Note that we break a convention of digipaks by providing a small "Thank you" note in the inside of the digipak.
By doing this we hope to reassure the customer of their purchase by making them feel appreciated.
Tuesday, 12 March 2013
Music video review
Upon showing our music video for review to some teachers, we were given the following tips:
- There is a massive lack of shot variety
- Our music video is loaded to the brim with nothing but mid shot, and the occasional shot where the singer moves his face closer to the camera
- We also lack enough shots of the animation to make the story coherent
- It may be that the audience gets confused and just doesn't understand what the animation is about
- This could be fixed by either having more shots of the animation, to make a coherent story
- Alternatively, we could just take shots at more locations
- Park seems fine
Monday, 11 March 2013
Music Video - Tonight I let You Go; NOT FINAL DRAFT
We chose to remove the animatics we would've had an as we felt that there may have been too big of a contrast with the rest of the video. We felt that perhaps the presence of animated, animatic figures would've stood out and left the audience feeling confused; especially when we consider that the rest of the video is just of the band.
We could perhaps attempt to focus more on the animated figures, so as to blend the two different forms of media in. However we feel we do not have enough shots to make the animated characters' roles more prominent.
Music Video Titles
Here what our music video looks like with the titles:
There is the font, Badaboom BB, in action.
We feel that the non-traditional way of displaying the titles willl help draw the target audience, who may not be looking for something 'mainstream'.
There is the font, Badaboom BB, in action.
We feel that the non-traditional way of displaying the titles willl help draw the target audience, who may not be looking for something 'mainstream'.
Tuesday, 5 March 2013
Monday, 4 March 2013
Music video - Things need to be added
Upon reviewing the music video, we decided that perhaps it would be best if we added the animations in anyways.
The video otherwise seems too lacking, and if we correctly spaced out the animations we could possibly merge the contrast between the two together.
Another option is to make the contrast blatantly purposeful, to stir a stronger emotional response from the audience. This could arguably make the music video more memorable to an audience, thus expanding the audience.
The video otherwise seems too lacking, and if we correctly spaced out the animations we could possibly merge the contrast between the two together.
Another option is to make the contrast blatantly purposeful, to stir a stronger emotional response from the audience. This could arguably make the music video more memorable to an audience, thus expanding the audience.
Saturday, 2 February 2013
Poster Draft 3
Here is our third draft of the poster - adding in a bit more flair using a person which could signify what the band is about; a light, funky mood, kind of band.
We deided to meld in the colours more, to give a more visually appealing effect.
We ran into some copyright issues in that the picture of the man with the guitar was initially copyrighted, and it cost too much for us to use.
However we managed to bypass this by recreating the image, and using our own version.
We wanted this particular picture because none of us could emulate the displayed energy and enthusiasm; in addition we lacked the devices such as a fancy electric guitar.
We deided to meld in the colours more, to give a more visually appealing effect.
We ran into some copyright issues in that the picture of the man with the guitar was initially copyrighted, and it cost too much for us to use.
However we managed to bypass this by recreating the image, and using our own version.
We wanted this particular picture because none of us could emulate the displayed energy and enthusiasm; in addition we lacked the devices such as a fancy electric guitar.
Tuesday, 29 January 2013
Album art - Cover ideas
Upon review (from other opinions), teachers have recommended a combination of these two album covers:
The first design looks somewhat too simplistic, and does not garner maximal attention.
The seon design's criticisms stem from that it looks too much as if we were two European DJs. The font gives the wrong impression, possibly implying that we do techno music.
We've decided to keep the colour scheme though. We will possibly borrow from some Apple's adverts:
So, possibly a movement that stands out (i.e. a person jumping on a guitar), with an appropriate background.
The first design looks somewhat too simplistic, and does not garner maximal attention.
The seon design's criticisms stem from that it looks too much as if we were two European DJs. The font gives the wrong impression, possibly implying that we do techno music.
We've decided to keep the colour scheme though. We will possibly borrow from some Apple's adverts:
Monday, 28 January 2013
Album Art - the making of
One of the aspects we used in the making of our digipak was Dafont.com
This enabled us to download fonts to our computer.
The font that we chose for our album cover was Badaboom BB.
This enabled us to download fonts to our computer.
The font that we chose for our album cover was Badaboom BB.
Saturday, 26 January 2013
Thursday, 24 January 2013
Poster draft 2
The draft was a mere sketch to draw on, here is a further draft, that's been done on Adobe Illustrator:
Tuesday, 22 January 2013
Poster draft
We obtained the help of someone who can draw better than us; here is a result of the rough draft of our poster for the magazine.
We will re-make this in photoshop to give it a more professional look.
We will re-make this in photoshop to give it a more professional look.
Album Art
Here is the first draft of our digipak front cover.
Inspiration was taken from Pink Floyd's album cover. It's simplicity is what adds to it's iconic image, and we opted to go for a likewise simple design which can also be memorable.
The picture of several colours is a play on how the band's name is The Colours, but at the same time it is also representative of the playful sound the band carry.
Monday, 21 January 2013
Storyboard - for the animation
We intend to have a narrative in the form of animation within the music video. This will be the outline of the story:
The protagonist will be dumped by his girlfriend and she will introduce him to her new love. Then the protagonist decided to take up the keyboard and writes her a song to try and win her back. however this doesnt work and the protagonist is at his lowest pint. He decides to fill his time with his keyboard to dull the pain of his love leaving him. After a couple of days people start to notice him and he gets offered into a band. The band become very successful and after a while his love decides that she would be better of with a rich boyfriend and dumps her other one and tries to get back with the protagonist. However he sees right through this and decides to right a song called Tonight I Let You Go about him getting over a love that threw him away. The Band then show their name which is obviously The Colours.
Saturday, 19 January 2013
Adding animation within the music video
We intend to be using a narrative with toys - perhaps done in the format of a stop frame animation. We will capture the video at 8 frames per second, in order to get the "stop frame animation"effect completely obvious.
Subscribe to:
Comments (Atom)























